Call of Duty Black Ops 4 Aim Assist Ps4
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Call of Duty: Black Ops 4
Introduction | |||
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GamePack GCI Options | |||
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GamePack Setup - Important First Steps | |||
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All default Call of Duty: Black Ops 4 button layout options are available in this GamePack including all Bumper/Trigger swapped options. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice. This step is critical. If you don't select the correct button layout that you are using in-game, the Mods will not function correctly, especially Anti-Recoil. Use these game provided layouts for optimal GamePack performance. MENU/OPTIONS BUTTON> CONTROLS
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All default Call of Duty: Black Ops 4 thumbstick layout options are available in this GamePack. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice. This step is critical. If you don't select the correct thumbstick layout that you are using in-game, the Mods will not function correctly, especially Anti-Recoil. Use these game provided layouts for optimal GamePack performance. MENU/OPTIONS BUTTON> CONTROLS
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GamePack Mods - Toggles | ||||||||||||||||||||||||||||||
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When Rapid Fire is enabled, you can turn virtually any semi-automatic weapon into a deadly, fully automatic weapon. This creates a very unique advantage for players using semi-automatic weapons and some shotguns too. Rapid Fire is not meant for fully automatic weapons, however it can have positive side effects such as reducing recoil, helping players conserve ammunition and achieve more headshots due to a slower, more controlled fire rate. Includes Anti-ModBlock Technology which prevents game developers from detecting you're using Rapid Fire based Mods - exclusive to Cronus!
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
You can also set up a custom Rapid Fire speed rate in the GCI and in-game using an Adjustable Toggle (See images below). As always, the fire rate depends on the type of weapon used. Adjustable Range is 1 - 25 Rounds Per Second (Optimum default is 5). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
Select one of the following options for Rapid Fire in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
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Burst firing is designed to turn semi-automatic and automatic weapons into full burst firing weapons. When this feature is enabled, your weapon will fire in an optimum number of bursts. Burst firing can help increase precision, reduce recoil and conserve ammunition.
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Select one of the following options for Burst Fire in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
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This version of Anti-Recoil no longer relies on the old Anti-Recoil method of 'static' pulldown. It now knows when to stop in every direction (Y and X Axis) to prevent unwanted compensation when aiming up and aiming down. Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. This Mod is enabled in-game by default; however, it can be disabled (or enabled) via a Menu Toggle during gameplay. Once enabled, the Mod will activate anytime the Fire Trigger is pulled.
You can also setup a custom Anti-Recoil Power in the GCI (See images below) - this will help fine tune your weapon's recoil weight. Adjustable Range is 1 - 100 (Default 24). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
Select one of the following options for Anti-Recoil in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
MENU/OPTIONS BUTTON> CONTROLS
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The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a diamond pattern. so when the target it moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. For more information on how Aim Assist works, check out this informative article from the Cronus Community. Remember, there isn't a one-size-fits-all setup for Aim Assist due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Menu Toggle during gameplay. Once enabled, the Mod will activate anytime ADS is pulled.
You can also set a custom Aim Assist Strength value in the GCI (See image below) - this will help fine tune your weapon's offset from the original aim point. Adjustable Range is 10 - 100 (Default 24). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
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This option allows you to customize the speed at which your cross-hairs move while aiming and firing. You can set a custom ADS/Fire Sensitivity value in the GCI (See image below) - this will help fine tune your cross-hair speed. Adjustable Range is 50 - 300 (Default 100 - meaning 100% of the stick input is sent to the console). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
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The Quick Scope Mod will automatically scope in, take a shot, and scope out. Perfecting the aiming and timing will allow you to become a one-man commando with your ADS weapon. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Select one of the following options for Quick Scope in the GCI (see images below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use. You can also set a custom Quick Scope Animation Delay time in the GCI . A brief pause is required in-between the ADS and Fire animation, and this value varies from weapon to weapon. The Adjustable Range is 1 - 1000 (Optimum default is 350). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
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Introduction | |||
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GamePack GCI Options | |||
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GamePack Setup | |||
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All default Call of Duty: Black Ops 4 button layout options are available in this GamePack including all Bumper/Trigger swapped options. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice. MENU/OPTIONS BUTTON> CONTROLLER
NOTE: This step is critical. If you don't select the correct button layout that you are using in-game, the Mods will not function correctly, especially Anti-Recoil. Use these game provided layouts for optimal GamePack performance.
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All default Call of Duty: Modern Warfare button layout options are available in this GamePack including Bumper/Trigger Swap. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice.
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All default Call of Duty: Modern Warfare thumbstick layout options are available in this GamePack. Use the GCI (see below) to select the one you are using, and the GamePack will automatically adjust all the Mods to your preferred choice.
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GamePack Mods - Toggles | ||||||||||||||||||||||||||||||
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When Rapid Fire is enabled, you can turn virtually any semi-automatic weapon into a deadly, fully automatic weapon. This creates a very unique advantage for players using semi-automatic weapons and some shotguns too. Rapid Fire is not meant for fully automatic weapons, however it can have positive side effects such as reducing recoil, helping players conserve ammunition and achieve more headshots due to a slower, more controlled fire rate. A new exclusive Mod is Dynamic Rapid Fire where the rate of fire is tied to the amount that the Right Trigger is pulled. When fully pressed the weapon will fire at it's fastest rate. Barely pulling the trigger can be used to Tap or Burst fire automatic weapons. Includes Anti-ModBlock Technology which prevents game developers from detecting you're using Rapid Fire based Mods - exclusive to Cronus!
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Select one of the following options for Rapid Fire in the GCI (see images below). Note: These settings can only be applied in the GCI, not in-game, so whatever options you select here will always be the active choice whenever this Mod is in use.
When Option 2 Adjustable Rate is selected, you can set a custom Rapid Fire speed rate in the GCI (see image below), and in-game by using an Adjustable Toggle in the MOD Menu. As always, the fire rate depends on the type of weapon used. Adjustable Range is 1 - 25 Rounds Per Second (Optimum default is 5). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
Select one of the following options for how you wish to activate Rapid Fire. Note: These settings can only be applied in the GCI, not in-game, so whatever options you select here will always be the active choice whenever this Mod is in use.
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Burst firing is designed to turn semi-automatic and automatic weapons into full burst firing weapons. When this feature is enabled, your weapon will fire in an optimum number of bursts. Burst firing can help increase precision, reduce recoil and conserve ammunition.
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Select one of the following options for Burst Fire in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
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This version of Anti-Recoil no longer relies on the old Anti-Recoil method of 'static' pulldown. It now knows when to stop in every direction (Y and X Axis) to prevent unwanted compensation when aiming up and aiming down. Remember, there isn't a one-size-fits-all setup for Anti-Recoil sensitivity due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Menu Toggle during gameplay. Once enabled, the Mod will activate anytime the Fire Trigger is pulled.
You can also setup a custom Anti-Recoil Power in the GCI (See images below) - this will help fine tune your weapon's recoil weight. Adjustable Range is 1 - 100 (Default 24). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
Select one of the following options for Anti-Recoil in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
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The Aim Assist mod tricks the in-game Aim Assist to always be on by using an exploit that moves the cross-hairs around the actual aim point in a diamond pattern. so when the target is moving it fools the game into thinking you're tracking with the target and it will pull the cross-hairs along with it. For more information on how Aim Assist works, check out this informative article from the Cronus Community. Remember, there isn't a one-size-fits-all setup for Aim Assist due to different weapons having different perks and attachments affecting weight distribution. We suggest you try different adjustable values with each weapon and set to whatever you feel works best for you. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Menu Toggle during gameplay. Once enabled, the Mod will activate anytime ADS is pulled.
You can also set a custom Aim Assist Strength value in the GCI (See image below) - this will help fine tune your weapon's offset from the original aim point. Adjustable Range is 10 - 100 (Default 24). Don't forget to share your best settings in the CRONUS COMMUNITY SUPPORT TOPIC for this Mod.
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Jitter Mods are probably the most controversial in gaming because it's taking advantage of an exploit in the game that gives the ability to fire shotguns and other compatible weapons at an ungodly rate. It's a devastating Mod that is also horribly unfair, so expect lot's of your opponents to complain - loudly (if they get a chance to recover after being melted by your Cronus). There are two great Jitter Mods in this GamePack for Modern Warfare with support for MULTIPLE weapons, Jitter #1 (725, Origin 12 Shotgun, R9-0 Shotgun, EBR-14, .50 GS, .357 & Dragunov) & Jitter #2 (Origin 12, .50 GS, M19, 1911, X16 & Dragunov) and we give you the option to connect one of these Jitter Mods to its own Speed Toggle so you can easily access it while in-game. When the Jitter Mod is first activated, Jitter #1 will enable as default.
This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
You easily can easily select from two different Jitter Mods via a Menu Toggle during gameplay. This selection will be connected to the above Speed Toggle. Once enabled, the selected Jitter Mod will activate when you pull the Fire Trigger ONLY. Pressing ADS+Fire will fire as normal without Jitter.
Select one of the following options for Shotgun Jitter Mods in the GCI (see image below).
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If you are using a scope weapon like a sniper rifle, this mod will make your character take an inhale of breath, and steady your aim by a significant amount. This Mod is disabled by default; however, it can be enabled via a Speed Toggle during gameplay. There is no GCI option required for this Mod. Once enabled, the Mod will activate when you press and hold ADS.
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Enable the Drop Shot Mod by using the Toggle below. Press Fire (usually RT/R2 unless you have the Bumper/Trigger Layout enabled), and your character will rapidly drop in and out of prone position while firing. This Mod is useful for players that like to maintain stealth while reducing their target profile. It also assists with increased accuracy in combat. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Enable the Jump Shot Mod by using the Toggle below. Press Fire usually RT/R2 unless you have the Bumper/Trigger Layout enabled), and you will jump while shooting. This Mod makes you a harder target while confusing the enemy in the process. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Enable the Strafe Shot Mod by using the Toggle below. Press Fire usually RT/R2 unless you have the Bumper/Trigger Layout enabled),, and you will strafe sideways while firing your weapon. This Mod makes you a harder target while confusing the enemy in the process. This Mod is disabled in-game by default; however, it can be enabled (or disabled) via a Speed Toggle during gameplay. Once enabled, the Mod will activate based on your GCI selection.
Set the following options for these Shot Modes in the GCI (see image below). Note: This setting can only be applied in the GCI, not in-game, so whatever option you select here will always be the active choice whenever this Mod is in use.
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If you are tired of constantly pressing the left analog stick to make your character sprint, or if you can't quite double tap LS fast enough to activate tactical sprint mode, the Super Sprint Mod is just what you need. This Mod is disabled by default; however, it can be changed in the GCI (see image below). There is no Toggle for this option so it cannot be changed during gameplay.
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Battlefield applies a "dead-zone" to the trigger buttons, which means the triggers (either shooting or ADS) need to be pressed almost half way down before they are registered by the game. With this Hair Trigger Mod you can ensure your weapon will fire or ADS at the slightest amount of pressure. When using this Mod, the LT/L2 and RT/R2 triggers are digitally converted so that they perform with ultra sensitivity without having to hardwire any extra components to your controller - saving both your warranty, time and money. This Mod is disabled by default; however, it can be enabled in the GCI (see image below). There is no Toggle for this option so it cannot be changed during gameplay.
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Utility Toggles | |||
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Quickly enable or disable the entire GamePack with this convenient killswitch toggle.
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Automatic PS4 Crossover | |||
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Crossover Shortcut to DualShock 4 Touchpad:
Toggle to PlayStation 4 Share Screen:
Troubleshooting | |||
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Important | |||
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Call of Duty: Modern Warfare (2019) GamePack - Toggle Cheat Sheet |
SPEED TOGGLES (HOLD LT + BUTTON) |
Rapid Fire Mode
Burst Fire
Jitter Mod #1 or #2
Steady Aim
Drop Shot
Jump Shot
Strafe Shot
Utilities MOD Menu
Global Kill Switch
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MENU TOGGLES (ENTER MOD MENU = LT + MENU/OPTIONS - FLASHING BLUE LED) |
Anti-Recoil
Aim Assist
Adjustable Mods Anti-Recoil -1
Anti-Recoil +1 Rate of Fire -1
Rate of Fire +1 Aim Assist -1
Aim Assist +1 Jitter Mod #1
Jitter Mod #2 Press LT + MENU/OPTIONS again to save settings and exit MOD Menu. |
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Call of Duty Black Ops 4 Aim Assist Ps4
Source: https://cronusmax.com/manual/call_of_duty_black_ops_4.htm